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Visual Objects Manuals

The Visual Objects documentation set includes:

  • Getting Started (5,314KB PDF) — Provides an overview of the design and features of Visual Objects. Describes object-oriented programming (OOP), and provides a complete tutorial that allows you to create your first Visual Objects application.

  • IDE User Guide (8,383KB PDF) — Explains how to use the various features and tools of the Visual Objects integrated development environment (IDE).

  • Programmer’s Guide (4,402KB PDF) — Three-part reference guide for programmers:
    • Chapters 1-3, Moving from Character Mode to Windows — Provides an overview of developing applications in Visual Objects, focusing on the differences between programming in DOS and Microsoft Windows environment.
    • Chapters 4-19, Subsystems — Helps programmers understand certain aspects of the Visual Objects language. It contains a general discussion of the concept of components and how they fit into the architecture of Visual Objects and goes on to discuss the standard components in detail.
    • Chapters 20-27, Language Elements and Program Structure — Contains specific information about the Visual Objects language that you will not find in any of the other reference materials, such as specifics on data types and operators. It also presents other aspects of the language by grouping together components that are more exhaustively defined in other reference guides.

  • South Seas Adventures Tutorial (2,038KB PDF) — The South Seas Adventures tutorial allows you to take a hands-on tour of a sample application. You will discover how quickly and easily you can begin developing your own applications in Visual Objects.